Elementalist major Discipline


Elemental Resistance +300
Anti-Critical Strike 3%


Powers Granted

Neutralize Elements Remove Group Burning, Frostbite, Electrocution and Poison
Cast Time Instant Cooldown 23 Targeting Type Group Max Targets 5 Range 50 Neutralize Elements removes all Burning, Frostbite, Electrocution and Poison from you and your group members.
Sentinel Passive: Reduces Damage Taken when Standing Still
Cast Time Passive Targeting Type Self Sentinel increases your Personal Damage Modifier while standing still.
Elementalists study the composition of the material world in an effort to gain mastery over it. They gain understanding by separating individuals back into their primordial forms so that they once more become water, air, and fire. Most of their test subjects don't enjoy the experience.
Everyone learns faster while on fire. -Nethari Scholar