Strength Cap +300
Dexterity Cap +250
Intellect Cap +150
Spirit Cap +200
Constitution Cap +350
Dexterity +30
Constitution +35


Powers Granted

Gigantism Passive: Large Body Size Causes Faster Food Pool Decay
Cast Time Passive Targeting Type Self Buff Food Regen Rate: +10 Gigantism large physical size requires you to eat more often, reducing your Food Regen Rate by 10 seconds.
Thick Skin Passive: Increase Resist All
Cast Time Passive Targeting Type Self Buff Resist All: +300 Thick Skin increases your Resist All statistic by 300.
Unbreakable Passive: Frontal Stun Immunity
Cast Time Passive Targeting Type Self Unbreakable grants immunity to all Stun effects that hit you from the front.
Waste Not, Want Not Passive: Increase Skinning
Cast Time Passive Targeting Type Self Buff Skinning: +15 Waste Not, Want Not increases your Skinning statistic by 15.
Bloodthirst Instantly Heals Damage, Damage Taken Becomes DoT
Cast Time Instant Cooldown 30 Duration 8 seconds Targeting Type Self Bloodthirst continually recovers 50% of all lost Health for 8 seconds seconds. When the effect ends you suffer Bloodthirst Crash and take 50% of lost health over the next 8 seconds. (Note: The Berserk power will replace Bloodthirst)
Bull Rush Attack: Charge Forward; Damage Enemies
Cast Time Instant Cooldown 30 Targeting Type Rectangle Max Targets 5 Range 20 Bull Rush charges you forward 20m. When the charge ends, Knockdown and deal 137 + 137% Weapon Damage to enemies within 4m of you.
Dive Roll Dive Roll in a WASD direction
Cast Time Instant Cooldown 11 Targeting Type Self Max Targets 5 Range 10 Dive Roll rolls you away from danger moving 10 meters in your WASD direction at the cost of one Dodge pip and causing N/A + N/A% Weapon Damage twice to nearby enemies.

Traits Granted

Once slaves to Elven nobility, the Minotaurs broke free of their masters in the Celestial War and have lived in and around the outer fringes of civilized society ever since.